Information - Rules Regulations for Officials


GAME FORMAT /TIMING - Peanut / Pup / Peewee & Minor

  • 60-minute time slot
  • 1st period is 20 min run time
  • 2nd period is 20 stop time
  • 3 Min warm up which starts at the scheduled time
  • 1 Min break between periods
  • Peanut and Pup – Do not switch ends and keep their end closest to their bench
  • Peewee and Minor – Teams switch ends at the end of the period, start in the opposite end of their bench
  • No Time Outs permitted
  • The scoreboard operator will sound the buzzer/horn to end the game at exactly 2 minutes prior to the game slot ending so teams can shake hands and depart floor area.  For example, a one hour game slot starting at 6:00 pm will end at 6:58 pm.
  • The wall clock shall be used for game start and end times.  Should the wall clock not be functioning, then the clock on timekeeper's cellular phone shall used BUT this must be stated to coaches on both teams at the start of the game.
  • There will be no running time in the second period, coaches and parents will be aware that the game ends when the horn sounds.
  • Peanut - Coach is permitted on the floor to help coach and guide the players
  • Peanut - At the beginning of the season, there will be a buzzer every two minutes to permit fair line changes and even time on the floor for players.  The division manager will decide when to stop the 2-minute buzzer process (was stopped as of April 23, 2017).

 

GAME FORMAT /TIMING - Major / Junior

  • 75-minute time slot
  • Both 1st and 2nd periods are stop time
  • 3 Min warm up which starts at the scheduled time
  • 1 Min break between periods
  • Teams switch ends at the end of the period, start in the opposite end of their bench
  • No Time Outs permitted
  • No Overtime - a tie game remains tied during the regular season.
  • The scoreboard operator will sound the buzzer/horn to end the game at exactly 2 minutes prior to the game slot ending so teams can shake hands and depart floor area.  For example, a one hour game slot starting at 6:00 pm will end at 6:58 pm.
  • The wall clock shall be used for game start and end times.  Should the wall clock not be functioning, then the clock on timekeeper's cellular phone shall used BUT this must be stated to coaches on both teams at the start of the game.
  • There will be no running time in the second period, coaches and parents will be aware that the game ends when the horn sounds.

 

GENERAL POINTS

  1. All players MUST keep their helmets on during the hand shake and departure of the floor.  They also must have their helmets on during the entire time on the floor, during the game slot.  This is not up for debate. This has to do with our Insurance Policy/Player Safety.
  2. Any coach who is under 19 years of age, must, while coaching wear a CSA approved helmet to which a CSA approved facemask is attached, just as if he/she were a player.  Again, this is not up for debate which has to do with our Insurance Policy/Safety.
  3. Situations can come up during the games we officiate. It's important to see the whole play develop as much as possible to make the best call, or no call, that you can. There are times when the "front official" does not get a good view of the situation developing- this is where your partner or "back official" can really help or bail out his partner-as the back official, always hustle to get up the floor and you will be able to make that call if your positioned between the blue line & center red line looking into the attacking/defending end of the rink. This applies to all potential penalty situations that could arise. Don't be afraid to make the call even if your partner who was the closest to the play doesn't. Remember, you're a team out there and you will receive a lot of respect from your partner & coaches when you hustle and make the correct decision.
  4. RESPECT - The players, the coaches, the fans the executive and your partners, the officials.
  5. TEAMWORK - You are always a team and the Senior officials will ALWAYS have your backs, be there to help, guide, and assist whenever needed or asked.
  6. Take time to read the rulebook and most of all, feel confident in yourselves and do not be afraid to make that call and then be prepared to back it up.  Remember you can only call what you see- do not make up excuses.  Own the game and your actions and that will produce the product you can give and the respect you deserve.

 

MANDATED SAFETY EQUIPMENT FOR PLAYERS

All players MUST wear the following or abide by the safety policy: 

  1. CSA Approve Helmet and Mask.
  2. Shin pads are mandatory at all levels and those who are soft and meet the requirements as noted in the Rule Book need not be covered.  All others MUST be fully covered.
  3. If wearing elbow pads, then they must be covered/Sleeves rolled down.
  4. No plastic "street hockey style" blades are permitted to be used.  The EXCEPTION to this rule is in Peanut and Pup, where the Goaltenders are the only ones to use such a stick.
  5. Reminder on all other protective equipment must meet the requirements as set up in the rule book, and if the players are wearing lacrosse gloves, they must have the safety pad in on the soft side of the wrist or the protective cuff as to be tied tight to provide such protection.

 

PENALTIES

4 MINUTE MINOR PENALTIES: (Slashing, High Sticking & Cross Checking), this could also include at Refs discretion the following: (Head Butt, Head Contact, Spearing & Butt Ending).

  • The penalized player will sit the full 4 minutes of penalty time. The opposing team can score one power play goal, should this occur, the penalized team will return to full strength, but the penalized player would continue to sit the remaining penalty time as a misconduct penalty & return to the floor on the first stoppage of play after the expiry of the penalty.

 

GAME EJECTION PENALTIES

Should a player receive 3 separate penalties (4 min. penalties count as one penalty) in a game, they will be ejected from the game.

 

PENALTIES ASSESSED DURING THE 1ST PERIOD OF RUNNING OF TIME

When there is a penalty assessed during run-time and no time left on the clock to finish penalty, then the penalty assessed shall be set up under the "Stopped Time Penalties" format for the 2nd period, as noted below.

  • REFEREES: * SHOULD A GOAL BE SCORED *, please ensure no player from either team returns to the floor (when serving penalties) when teams are playing at full strength. i.e. 4 on 4, 3 on 3.

 

RUNNING TIME PENALTIES

2 Minute Minors: set clock for 3:00 min.

4 Minute Minors: set clock for 6:00 min.

5 Minute Major or Match: set clock for 7:30 min.

 

STOPPED TIME PENALTIES

2 Minute Minors: set clock for 2:00 min.

4 Minute Minors: set clock for 4:00 min.

5 Minute Major or Match: set clock for 5:00 min

 

5-GOAL DIFFERENTIAL

In Peanut and Pup divisions only, timekeepers are not to post any more than a 5- goal differential.

 

SENIOR REFEREES - SUPERVISIONS/ASSESSMENTS

As part of the development program for our Junior officials, GVMBHA will schedule a Senior Official to attend a game or games (paid for at your game fees), where you will be responsible to:

  1. Watch the games you are assigned and provide verbal supervision to the officials.
  2. Assist them when and if need be during the game, should the situation warrant such assistance. 

 

MERCY RULE

No. 01/16: Mercy Rule

  • All Divisions, (losing team behind 5 goals or more in the last 5 minutes of the 2nd Period)
  • Note that the losing team head coach has the option to agree to running time or continue with stopped time in playoffs ONLY.
  • The refs will check with the losing team head coach and ask if they want running time in the last 5 minutes if they are down by 5 goals or more. The losing team head coach must request or agree to running time for it to be in effect.
  • If the team losing team scores and gets back under 5 goals the time shall revert back to stopped time.

 

IMPORTANT INFORMATION REGARDING REFS/OFFICIALS CHANGE ROOM 

At Eagle Ridge and the other rinks, we use, which has access to the REFS/OFFICIALS CHANGE ROOM, please ensure before your games start, that you lock the door and take the key with you to the scorekeeper's booth.  When your games are finished, prior to leaving the arena, return the key to the scorekeeper's booth for the next group of officials if applicable. This will significantly reduce the risk of any valuable items being stolen by unauthorized persons entering the change room.

 

SENIOR REFS/JUNIOR REFS

Prior to the game, it's very important that you review these procedures with your Junior Referee partners (new or returning) so that you're both on the same page of how to apply the procedures & rules. It is equally important that Junior Refs (returning refs) & Senior Refs working together consistently apply the above procedures & rules as well. By arriving at the venue 15-20 min. prior to game time and on the floor at least 5 min. prior to game start time you will find that the game will go a lot smoother from an operational perspective as you both have taken the time to cover off the above points.

OFFICIALS RULEBOOK 2019

 

 

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